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Building Real-World Web Applications with Vue.js 3

You're reading from   Building Real-World Web Applications with Vue.js 3 Build a portfolio of Vue.js and TypeScript web applications to advance your career in web development

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781837630394
Length 318 pages
Edition 1st Edition
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Author (1):
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Joran Quinten Joran Quinten
Author Profile Icon Joran Quinten
Joran Quinten
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Getting Started with Vue.js Development
2. Chapter 1: Introduction to Vue.js FREE CHAPTER 3. Chapter 2: Creating a Todo List App 4. Chapter 3: Building a Local Weather App 5. Chapter 4: Creating the Marvel Explorer App 6. Part 2: Intermediate Projects
7. Chapter 5: Building a Recipe App with Vuetify 8. Chapter 6: Creating a Fitness Tracker with Data Visualization 9. Chapter 7: Building a Multiplatform Expense Tracker Using Quasar 10. Part 3: Advanced Applications
11. Chapter 8: Building an Interactive Quiz App 12. Chapter 9: Experimental Object Recognition with TensorFlow 13. Part 4: Wrapping Up
14. Chapter 10: Creating a Portfolio with Nuxt.js and Storyblok 15. Index 16. Other Books You May Enjoy

Object recognition from the camera

This will be a change that involves a couple of steps. First, we’ll introduce a component that can capture video from the browser. We’ll create a CameraDetect.vue component in the ./components folder: https://github.com/PacktPublishing/Building-Real-world-Web-Applications-with-Vue.js-3/blob/main/09.tensorflow/.notes/9.13-CameraDetect.vue.

The code in the CameraDetect.vue component uses composables from the @vueuse package to interact with the browsers’ Devices and userMedia APIs. We’re using useDevicesList to list the available cameras (lines 33–40) and populate a <v-select /> component (lines 4–14). This allows the user to switch between available cameras.

The user needs to manually activate a camera (also when switching between cameras) for security reasons. The button in the component toggles the camera stream (lines 44–46). To display the stream, we use watchEffect to pipe the stream...

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