Quiz
- In Unreal Engine, Transform is a structure that contains the Location, Rotation, and Scale variables.
a. True
b. False
- The Location and Scale variables of the Transform structure are of the Vector type.
a. True
b. False
- A normalized vector can be any length.
a. True
b. False
- Visibility and Camera are examples of object types.
a. True
b. False
- The MultiLineTraceByChannel function returns an array of Hit Result structures.
a. True
b. False