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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Using animatics to plan the timing of your animation


If you read the article about Sam Chen, then you know that he scanned his Post-it® notes and made an animatic of his animation from them. Animatics are a combination of slide show, rough animations, and maybe a rough sound track. This gives you a surprisingly good feel for how your animation will work. It will help you establish the pace and timing of the scene before you animate it. The animatic video can even be used as a template for animation. With Blender, you would drop your graphics into the Video Sequence Editor and spread them out over time to give yourself a rough idea of how everything will look after it's animated. You will examine using the Video Sequence Editor to edit animation in a later chapter.

Note

Links about animatics

Using Blender for Animatics available at http://www.blender.org/features-gallery/testimonials/animatics-for-motion-pictures

Sintel, the Animatic available at http://www.sintel.org/news/1st-minute-animatic...

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