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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — making selection easy with edge loops and edge rings


You've got the sloop to the proper length, and set up the edges you'll need to control the shape of the sloop's hull. Now, you'll learn some new tools that will give you the control you need to complete the job:

  1. Use theMMB to rotate the view so you see some of the top, side, and end of the control object.

  2. Choose Edge Select Mode from the 3D View header.

  3. Put the cursor over one of the vertical edges on the side.

  4. Press Alt+RMB to select Edge Loop. It will choose a loop of connected edges, as shown in the following screenshot:

  5. Move the mouse over the edge between the top and the side. Now press Ctrl+Alt+RMB to select Edge Ring. It will select a ring of edges connected by their faces.

What just happened?

The Edge Loop select and Edge Ring select are handy tools for choosing multiple related edges and can speed up your modeling.

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