Setting up the project (Vuforia)
To begin implementation, we create a new project in Unity and get it ready for AR. You may already know the drill, but we'll step you through it quickly. If you require more detail, please refer to the relevant topics in Chapter 2, Setting Up Your System, and Chapter 3, Building Your App.
Let's create a new project and import the Vuforia package:
- First, open Unity and create a new 3D project. I will call mine
BusinessCard
. - Import the Vuforia package. From the Unity main menu, choose
Assets | Import Package | Custom Package...
and then find and select theVuforia.unitypackage
file on your system (if you need to download the package please refer to the instructions in Chapter 2, Setting Up Your System). - Then press
Import
.
This will create several new folders in your Project Assets
including Plugins
, Resources
, and a main Vuforia
folder that contains a bunch of other subfolders.
Also, import the Vuforia samples package.
- Again, choose
Assets | Import Package | Custom...