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Arduino By Example

You're reading from   Arduino By Example Design and build fantastic projects and devices using the Arduino platform

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Product type Paperback
Published in Sep 2015
Publisher
ISBN-13 9781785289088
Length 242 pages
Edition 1st Edition
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Authors (2):
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Adith Jagdish Boloor Adith Jagdish Boloor
Author Profile Icon Adith Jagdish Boloor
Adith Jagdish Boloor
Adith J Boloor Adith J Boloor
Author Profile Icon Adith J Boloor
Adith J Boloor
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Toc

Chapter 3. Converting Finger Gestures to Text

You have reached chapter 3. Here we will look deeper into the realm of sensors. You will learn a lot in this chapter about using a touch sensor to create cool projects. You will be introduced to Arduino's sister software (technically its father). Processing, which is often used along with the Arduino to either create an interface to communicate with the Arduino, or simply to display data in a much more comprehensible way.

This chapter is divided into three sections. We will start by learning the basics of Processing. Then we will use the number touch pad and the processing software to create a tic-tac-toe (X's & O's) game. And, in the final section, we will use the touch pad to recognize stroke patterns and different alphabets and display them on the screen.

This chapter uses less hardware; however it involves a lot of programming, so you should be ready for that.

In this chapter, we'll cover the following topics...

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