Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Android Wearable Programming

You're reading from   Android Wearable Programming Expand on your Android development capabilities by building applications for Android Wear

Arrow left icon
Product type Paperback
Published in Jul 2015
Publisher
ISBN-13 9781785280153
Length 224 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
Arrow right icon
View More author details
Toc

Table of Contents (8) Chapters Close

Preface 1. Understanding Android Wearables and Building Your First Android Wear App 2. Creating Notifications FREE CHAPTER 3. Creating, Debugging, and Packaging Wearable Apps 4. Sending and Syncing Data 5. Working with Google Glass 6. Designing and Customizing Interfaces for Android TV Index

What this book covers

Chapter 1, Understanding Android Wearables and Building Your First Android Wear App, describes the background of the Android Wear platform architecture and shows you how to set up and configure the Android development environment, before finally looking at how to create a simple Android Wear app.

Chapter 2, Creating Notifications, introduces you to Android notifications, where you will learn how to create basic and custom notification messages. You will learn how to incorporate voice capabilities to read out the content of the notification, before learning how to group multiple notification messages using page-stacking.

Chapter 3, Creating, Debugging, and Packaging Wearable Apps, focuses on designing and creating custom watch faces to present information within the Android wearable watch area. You will learn how to effectively debug your app over Bluetooth, before finally learning how to package your wearable app so that it can be used within the handheld mobile device.

Chapter 4, Sending and Syncing Data, introduces you to the Data Layer API and the Message API frameworks, so that you can synchronize image data from the handheld device with the wearable, as well as use the Message API to communicate between the handheld and the wearable to send and receive messages.

Chapter 5, Working with Google Glass, explores how to build effective user interfaces for the Google Glass platform by creating user interfaces that display content that responds to voice input commands, before finally learning how we can access the Glass camera to take a snapshot and save the image to local storage.

Chapter 6, Designing and Customizing Interfaces for Android TV, provides you with the background and understanding of how to effectively present your app within the main user interface and how you can design your app by following the Android TV UI Patterns to help users get the content they want quickly. Also, you will learn how to create and use fragments that allow information to be presented within the Android TV interface to represent your content.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image