Last week Microsoft announced that developers using Visual Studio now have access to officially supported SDK and tools for creating 64-bit ARM (ARM64) apps. The Microsoft Store is now also accepting submissions for apps built for the ARM64 architecture.
Lenovo and Samsung are coming up with new Windows 10 ARM devices featuring the Qualcomm Snapdragon 850 chip. An x86 emulation layer lets these devices run Windows applications.
Developers can use Visual Studio 15.9 to recompile apps both on UWP and C++ Win32. These apps can run natively on ARM devices running Windows 10. Running natively allows the applications to take complete advantage of the processing power and capabilities of Windows 10. This results in the best possible experience for users.
You can use remote debugging to debug your app. This is fully supported on ARM64. You can alternatively create a package for sideloading or directly copy binaries to run the app.
The Windows Store is now accepting ARM64 UWP apps, both on C++ and .NET Native. You can also use the Desktop Bridge to wrap ARM64 binaries into a package to submit to the Windows Store. You can also host dedicated ARM64 versions of Win32 apps on your own website or integrate ARM64 into existing multi-architecture installers.
For more instructions, visit the Windows Blog.
Another bug in Windows 10 October update that can cause data loss
Microsoft announces .NET standard 2.1
Microsoft bring an open-source model of Component Firmware Update (CFU) for peripheral developers