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WiX: A Developer's Guide to Windows Installer XML

You're reading from   WiX: A Developer's Guide to Windows Installer XML If you‚Äôre a developer needing to create installers for Microsoft Windows, then this book is essential. It‚Äôs a step-by-step tutorial that teaches you all you need to know about WiX: the professional way to produce a Windows installer package.

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Product type Paperback
Published in Oct 2010
Publisher Packt
ISBN-13 9781849513722
Length 348 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (18) Chapters Close

WiX: A Developer's Guide to Windows Installer XML
Credits
About the Author
About the Reviewer
Preface
1. Getting Started FREE CHAPTER 2. Creating Files and Directories 3. Putting Properties and AppSearch to Work 4. Improving Control with Launch Conditions and Installed States 5. Understanding the Installation Sequence 6. Adding a User Interface 7. Using UI Controls 8. Tapping into Control Events 9. Working from the Command Line 10. Accessing the Windows Registry 11. Controlling Windows Services 12. Localizing Your Installer 13. Upgrading and Patching

Controls


Placing a Control element inside a Dialog adds a new control to that window. You'll use its Type attribute to specify which kind of control it is: PushButton, Text, and so on. Beware that these names are case sensitive. "Pushbutton" isn't the same as "PushButton" and will give you an install time error.

Positioning and sizing are always the same: Use the X and Y attributes to place your control at a specific coordinate on the window and the Width and Height attributes to size it. You must also always give it an ID attribute that uniquely identifies it on that dialog. So, you can have two buttons with the same ID if they're on two different dialogs, but not if they're on the same dialog.

In the following sections, we will explore each type of control.

PushButton

A button is one of the most basic types of controls and the one you'll probably use the most. In WiX, it's created by setting the Control element's Type attribute to "PushButton". Use its Text attribute to set its label.

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