Summary
You have successfully completed the practical tutorials in this chapter to import your assets, create materials, connect textures to materials, and apply these materials to a 3D asset.
Finally, you've learned how to place your models in the World and how to do some basic adjustments to the lighting for previewing purposes.
In the next chapter, we will explore MetaHuman Creator, which is used to create photo-realistic human characters for use in UE 5. We will go through the step-by-step process to create a sci-fi-style female character.
See you in the next chapter!