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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
Languages
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Authors (3):
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Sinéad Murphy Sinéad Murphy
Author Profile Icon Sinéad Murphy
Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Loading game data from a text file map

Rather than having to create and place every GameObject on the screen by hand for every level of a game, a better approach can be to create the text files of rows and columns of characters, where each character corresponds to the type of GameObject that is to be created in the corresponding location.

In this recipe, we’ll use a text file and a set of prefab sprites to display a graphical version of a text data file, for a screen from the classic game NetHack:

Figure 10.7: The level we’ve created from a text file level description

In the 10_04 folder, we have provided the following two files for this recipe:

  • level1.txt: A text file representing a level
  • absurd128.png: A 128 x 128 sprite sheet for NetHack

The level data came from the NetHack Wikipedia page, while the sprite sheet came from SourceForge:

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