Greyboxing a 3D environment with ProBuilder and Prefabs
Creating a 3D environment is similar to creating a 2D environment in some ways since you still need to place things meaningfully for the gameplay. Of course, we must consider the additional dimension and use 3D models instead of 2D image assets.
In Unity Hub, please create a new Unity 2022
project and use the 3D (URP) Core template as our starting point. We’ll continue to use the URP renderer from the previous 2D projects. This is still an excellent choice for 3D since it will be performant on the broadest range of devices, including mobile platforms. With that, even though it sounds like we may be robbing ourselves of some capability, we’re not, since URP is also very capable of producing beautiful 3D visuals.
Additional reading | Unity documentation
URP overview: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal%4014.0/manual/index.html
We will speed up the design process by using...