Summary
This chapter outlined the basics of getting started with developing code for Cortex-M devices in practical terms. We got basic software running on a variety of Cortex-M-based platforms on a variety of environments and IDEs. Each example examined startup code, memory mapping, and I/O mechanisms in progressively more detail while offering tips for effectively debugging code throughout.
The skills learned in this chapter will help you start your next Cortex-M project from a position of fundamental knowledge, eliminating the black magic of initializing hardware. You should now be aware of common setup issues and be able to iterate to a solution more quickly, helping you get to the fun parts of developing that much quicker.
The fun part of coding, to us at least, is creating code that interacts with the real world in exciting ways. Machine learning applications offer incredible opportunities for impacting the world through smaller devices and are moving away from the cutting...