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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Understanding our App design

In this chapter, we are going to be building a financial app. In the next chapter, we will work on the data side of this app. Let's take a look at the app design we will be working on in this chapter:

Figure 6.1

In this design, we have three main screens that we are going to design. We have an account list screen, an account home screen, and a create account screen. The account home screen will display slightly different data depending on the account type. When the app launches, we will check to see if we have any accounts, and if not, we will show the create account screen instead of the list screen. We will worry about this logic later; we will get started by designing the home screen.

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