Creating the boss
With all the preparations out of the way, we can start working on the boss fight. We will first create a new sprite to work with. In the following paragraphs, we will add functionality to this sprite to make it a worthy boss.
Engage thrusters
We only need to add one new sprite for the boss. Let's choose an interesting creature that's obviously different from the starfish we used already. It should still fit the watery theme of this game.
Gobo, the new Scratch mascot, is a good candidate. He looks somewhat like a sea creature and is very recognizable:
Click to choose a sprite from library icon.
Select the Fantasy category to narrow down the list.
Gobo can now be easily found and selected. We click on the sprite and then on the OK button.
The following screenshot illustrates the preceding process:
This adds the sprite to the stage. We won't make any visual changes to it. However, we will add some scripts to it to work on the way it behaves:
To control the behavior of the script,...