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Scratch 2.0 Beginner's Guide: Second Edition

You're reading from   Scratch 2.0 Beginner's Guide: Second Edition Create digital stories, games, art, and animations through six unique projects.

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Product type Paperback
Published in Apr 2014
Publisher
ISBN-13 9781782160724
Length 296 pages
Edition 1st Edition
Tools
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Author (1):
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Michael Badger Michael Badger
Author Profile Icon Michael Badger
Michael Badger
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Table of Contents (13) Chapters Close

Preface 1. Welcome to Scratch 2.0 FREE CHAPTER 2. A Quick Start Guide to Scratch 3. Creating an Animated Birthday Card 4. Creating a Scratch Story Book 5. Creating a Multimedia Slideshow 6. Making an Arcade Game – Breakout (Part I) 7. Programming a Challenging Gameplay – Breakout (Part II) 8. Chatting with a Fortune Teller 9. Turning Geometric Patterns into Art Using the Pen Tool A. Connecting a PicoBoard to Scratch 1.4 B. Pop Quiz Answers Index

Chapter 9. Turning Geometric Patterns into Art Using the Pen Tool

Feeling artistic? Don't worry if you're not. This is art that anyone can do. We'll make the sprite do all the hard work.

As we work our way through the chapter, we'll be programmatically creating designs in Scratch by giving the sprite a precise pattern of movements to follow. At the end of this chapter, we'll have created a shapes drawing project, a color finder application, and some string art.

These projects will have a place on their own and can be quite addictive to experiment with. However, they are highly applicable to the work we've done through the first eight chapters. These art projects, or animations, can be used in a variety of places including when the player loses in Breakout, to draw stars on a card, or as level and scene transitions.

In this chapter, we will draw on many of the concepts we've learned so far in addition to the following:

  • Exploring the pen blocks...
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