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Raspberry Pi for  Python Programmers  Cookbook

You're reading from   Raspberry Pi for Python Programmers Cookbook Over 60 recipes that harness the power of the Raspberry Pi together with Python programming and create enthralling and captivating projects

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Product type Paperback
Published in Oct 2016
Publisher
ISBN-13 9781785288326
Length 510 pages
Edition 2nd Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with a Raspberry Pi Computer FREE CHAPTER 2. Starting with Python Strings, Files, and Menus 3. Using Python for Automation and Productivity 4. Creating Games and Graphics 5. Creating 3D Graphics 6. Using Python to Drive Hardware 7. Sense and Display Real-World Data 8. Creating Projects with the Raspberry Pi Camera Module 9. Building Robots 10. Interfacing with Technology A. Hardware and Software List
Index

Creating and importing 3D models

Creating complex shapes directly from code can often be cumbersome and time consuming. Fortunately, it is possible to import prebuilt models into your 3D space.

It is even possible to use graphical 3D modeling programs to generate models and then export them as a suitable format for you to use. This example produces a Newell Teapot in the Raspberry Pi theme, as shown in the following screenshot:

Creating and importing 3D models

Newell Raspberry Pi teapot

Getting ready

We shall use 3D models of a teapot (both teapot.obj and teapot.mdl) located in pi3d\models.

Note

Modeling a teapot is the traditional 3D equivalent of displaying Hello World. Computer graphics researcher Martin Newell first created the Newell Teapot in 1975 as a basic test model for his work. The Newell Teapot soon became the standard model to quickly check if a 3D rendering system is working correctly (it even appeared in Toy Story and a 3D episode of The Simpsons).

Other models are available in the pi3d\models directory (monkey...

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