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OpenFrameworks Essentials

You're reading from   OpenFrameworks Essentials Create stunning, interactive openFrameworks-based applications with this fast-paced guide

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784396145
Length 206 pages
Edition 1st Edition
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with openFrameworks FREE CHAPTER 2. Creating Your First openFrameworks Project 3. Adding a GUI and Handling Keyboard Events 4. Working with Raster Graphics – Images, Videos, and Shaders 5. Creating 3D Graphics 6. Animating Parameters 7. Distributed and Physical Computing with Networking and Arduino 8. Deploying the Project on iOS, Android, and Raspberry Pi 9. Further Resources A. Video Synthesizer Reference B. openFrameworks Quick Reference Index

Creating groups of controls

When the number of visual controls increases, it's a good idea to organize them into groups. Grouping simplifies navigating through parameters and helps to save screen space from cluttering, by collapsing currently unused groups.

The ofxGuiGroup class is used to create a group of controls. Let's create such a group consisting of three sliders, which will control the scale, rotation, and background of the image:

  1. Add the following lines to the ofApp class's declaration:
      ofxGuiGroup globalGroup;
      ofxFloatSlider Scale;
      ofxFloatSlider Rotate;
      ofxFloatSlider Background;

    The first line declares a group, and the next lines declare sliders for it.

  2. Now set up the group and its controls by adding the following code to the setup() function (insert it right before the gui.loadFromFile... command):
    globalGroup.setup( "Global" );
    globalGroup.add( Scale.setup( "Scale", 1, 0.0, 1 ) );
    globalGroup.add( Rotate.setup( "Rotate", 0, -180...
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