Part 3:Designing Music for Films and Video Games
In this section, you will learn the ins and outs of composing for specific mediums and genres. You will learn techniques for composing for films and video games. You will also learn how to trigger specific emotions with music. Finally, templates are provided to guide you through your first soundtrack project.
We will cover the following chapters in this section:
- Chapter 5, Creating Sheet Music with MuseScore, Scoring with Fruity Video Player, and Diegetic Music
- Chapter 6, Influencing Mood with Music and Designing Emotional Music
- Chapter 7, Creating Interactive Music for Video Games with Wwise
- Chapter 8, Soundtrack Composing Templates