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Music for Film and Game Soundtracks with FL Studio

You're reading from   Music for Film and Game Soundtracks with FL Studio Learn music production, compose orchestral music, and launch your music career

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Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803233291
Length 266 pages
Edition 1st Edition
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Author (1):
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Joshua Au-Yeung Joshua Au-Yeung
Author Profile Icon Joshua Au-Yeung
Joshua Au-Yeung
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Table of Contents (13) Chapters Close

Preface 1. Part 1:The Business of Composing for Clients
2. Chapter 1: The Business of Composing for Clients FREE CHAPTER 3. Part 2:Composing Tools and Techniques
4. Chapter 2: Navigating Through the Key Features of FL Studio 5. Chapter 3: Designing Music with Themes, Leitmotifs, and Scales 6. Chapter 4: Orchestral MIDI Composing 7. Part 3:Designing Music for Films and Video Games
8. Chapter 5: Creating Sheet Music with MuseScore, Scoring with Fruity Video Player, and Diegetic Music 9. Chapter 6: Influencing Mood with Music and Designing Emotional Music 10. Chapter 7: Creating Interactive Music for Video Games with Wwise 11. Chapter 8: Soundtrack Composing Templates 12. Other Books You May Enjoy

Summary

The ability to compose for orchestra is highly valued when composing for films and video games. Understanding orchestral MIDI composing techniques lets you quickly compose orchestral music and deliver scores to be played by live musicians.

In this chapter, you learned how to create orchestral music using MIDI programming. You learned about the various plugins you can use to create orchestral music. You also learned how to use velocity, articulations, and expression to add realism to your compositions. Finally, you learned about various orchestral MIDI programming techniques, tips for making sampled instruments sound real, and mixing ideas.

In the next chapter, you'll learn how to create sheet music for musicians, sync music to visuals, and also how to create sound effects.

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