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Learning Construct 2

You're reading from   Learning Construct 2 Design and create your own engaging, extensible, and addictive game using Construct 2

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Product type Paperback
Published in Dec 2014
Publisher
ISBN-13 9781784397678
Length 234 pages
Edition 1st Edition
Languages
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Author (1):
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Aryadi Subagio Aryadi Subagio
Author Profile Icon Aryadi Subagio
Aryadi Subagio
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Toc

Table of Contents (12) Chapters Close

How Flappy Bird works


Let's first take a look at how Flappy Bird works and how it ended up with its designs. The game is really simple; players control a bird that automatically falls to the ground, and to prevent this bird from falling, players need to touch the screen to make the bird flap upward. There are pipes coming from the right-hand side of the screen, and there's only a small gap left for the bird to go through.

Everything seems so simple, so how did it become so popular? The answer is through simple controls and random generation. The way to control the game is just through a one-finger tap; everything else (like the bird falling down and pipes coming from the right-hand side) is handled by the game. The other factor is random generation.

Understanding random generation

So, what is random generation and how did it make the Flappy Bird experience so engaging?

Note

Random generation is a technique used to create a game object at a random place or random interval, or the created object...

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