Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning C# by Developing Games with Unity

You're reading from   Learning C# by Developing Games with Unity Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up

Arrow left icon
Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781837636877
Length 466 pages
Edition 7th Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Harrison Ferrone Harrison Ferrone
Author Profile Icon Harrison Ferrone
Harrison Ferrone
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Getting to Know Your Environment FREE CHAPTER 2. The Building Blocks of Programming 3. Diving into Variables, Types, and Methods 4. Control Flow and Collection Types 5. Working with Classes, Structs, and OOP 6. Getting Your Hands Dirty with Unity 7. Movement, Camera Controls, and Collisions 8. Scripting Game Mechanics 9. Basic AI and Enemy Behavior 10. Revisiting Types, Methods, and Classes 11. Specialized Collection Types and LINQ 12. Saving, Loading, and Serializing Data 13. Exploring Generics, Delegates, and Beyond 14. The Journey Continues 15. Pop Quiz Answers
16. Other Books You May Enjoy
17. Index

Pop quiz—dealing with scripts

  1. What type of relationship do Unity and Visual Studio share?
  2. The Scripting Reference supplies example code in regard to using a particular Unity component or feature. Where can you find more detailed (non-code-related) information about Unity components?
  3. The Scripting Reference is a large document. How much of it do you have to memorize before attempting to write a script?
  4. When is the best time to name a C# script?

Don’t forget to check your answers against mine in the Pop Quiz Answers appendix to see how you did!

Join us on discord!

Read this book alongside other users, Unity game development experts and the author himself.

Ask questions, provide solutions to other readers, chat with the author via Ask Me Anything sessions and much more.

Scan the QR code or visit the link to join the community.

https://packt.link/csharpwithunity

You have been reading a chapter from
Learning C# by Developing Games with Unity - Seventh Edition
Published in: Nov 2022
Publisher: Packt
ISBN-13: 9781837636877
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image