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Learn WinUI 3.0
Learn WinUI 3.0

Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

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Profile Icon Alvin Ashcraft
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€18.99 per month
Full star icon Full star icon Full star icon Full star icon Empty star icon 4 (16 Ratings)
Paperback Mar 2021 440 pages 1st Edition
eBook
€22.99 €32.99
Paperback
€41.99
Subscription
Free Trial
Renews at €18.99p/m
Arrow left icon
Profile Icon Alvin Ashcraft
Arrow right icon
€18.99 per month
Full star icon Full star icon Full star icon Full star icon Empty star icon 4 (16 Ratings)
Paperback Mar 2021 440 pages 1st Edition
eBook
€22.99 €32.99
Paperback
€41.99
Subscription
Free Trial
Renews at €18.99p/m
eBook
€22.99 €32.99
Paperback
€41.99
Subscription
Free Trial
Renews at €18.99p/m

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Learn WinUI 3.0

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Key benefits

  • Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
  • Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
  • Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor

Description

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

Who is this book for?

This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.

What you will learn

  • Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
  • Build new Windows apps quickly with robust templates
  • Develop testable and maintainable apps using the MVVM pattern
  • Modernize WPF and WinForms applications with WinUI and XAML Islands
  • Discover how to build apps that can target Windows and leverage the power of the web
  • Install the XAML Controls Gallery sample app and explore available WinUI controls

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Mar 26, 2021
Length: 440 pages
Edition : 1st
Language : English
ISBN-13 : 9781800208667
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Product Details

Publication date : Mar 26, 2021
Length: 440 pages
Edition : 1st
Language : English
ISBN-13 : 9781800208667
Category :
Tools :

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Frequently bought together


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Total 143.97
Learn WinUI 3.0
€41.99
Modernizing Your Windows Applications with the Windows App SDK and WinUI
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C# 10 and .NET 6 – Modern Cross-Platform Development
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Total 143.97 Stars icon

Table of Contents

19 Chapters
Section 1: Introduction to WinUI and Windows Applications Chevron down icon Chevron up icon
Chapter 1: Introduction to WinUI Chevron down icon Chevron up icon
Chapter 2: Configuring the Development Environment and Creating the Project Chevron down icon Chevron up icon
Chapter 3: MVVM for Maintainability and Testability Chevron down icon Chevron up icon
Chapter 4: Advanced MVVM Concepts Chevron down icon Chevron up icon
Chapter 5: Exploring WinUI Controls Chevron down icon Chevron up icon
Chapter 6: Leveraging Data and Services Chevron down icon Chevron up icon
Section 2: Extending WinUI and Modernizing Applications Chevron down icon Chevron up icon
Chapter 7: Fluent Design System for Windows Applications Chevron down icon Chevron up icon
Chapter 8: Building WinUI Apps with .NET 5 Chevron down icon Chevron up icon
Chapter 9: Enhancing Applications with the Windows Community Toolkit Chevron down icon Chevron up icon
Chapter 10: Modernizing Existing Win32 Applications with XAML Islands Chevron down icon Chevron up icon
Section 3: Build and Deploy on Windows and Beyond Chevron down icon Chevron up icon
Chapter 11: Debugging WinUI Applications with Visual Studio Chevron down icon Chevron up icon
Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI Chevron down icon Chevron up icon
Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center Chevron down icon Chevron up icon
Chapter 14: Packaging and Deploying WinUI Applications Chevron down icon Chevron up icon
Assessments Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

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Rating distribution
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
(16 Ratings)
5 star 56.3%
4 star 12.5%
3 star 18.8%
2 star 0%
1 star 12.5%
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Forrest Laureano Nov 26, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Feefo Verified review Feefo
Matt Eland Nov 18, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
In a past life I was a Windows desktop development specialist, loving WPF development. Since then I've not followed the Windows Desktop scene as closely, but Alvin's book brings me back. The second edition of WinUI 3 does a great job of giving an overview of WinUI development by building a sample app and discussing controls, data binding, MVVM, dependency injection, styling, and deployment of said application. It even ventures into unexpected territory with discussions on using UNO to make cross-platform apps using XAML and using WinUI to host Blazor user experiences. Bottom line: I found something useful in every chapter and it made me dream of developing for Windows once more.
Amazon Verified review Amazon
gcaughey Nov 09, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Learn WinUI 3 is an excellent guide for developers targeting Windows applications, and in the 2nd Edition, other platforms as well! The original book has been completely updated, and several brand-new chapters have been added.My favorite new chapter, "Take Your App Cross-Platformwith Uno Platform", shows step-by-step how to build not only Windows apps but also how to use and test mostly the same code for Android and WebAssembly using Uno Platform, a popular open-source platform for cross-platform development.WinUI technology has been maturing, and Learn WinUI 3 2nd Edition does a nice job of reflecting the positive changes in WinUI. Definitely recommended!
Amazon Verified review Amazon
Daren May Apr 21, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Although the title to this book falls foul of Microsoft deciding to refer to the framework as "WinUI 3" instead of including a version number (i.e. "WinUI 3.0"), the information is still very relevant. In addition, WinUI 3 has now shipped within Project Reunion 0.5 with production support for desktop apps - WinUI 3 on UWP remains in preview only.Overall, this book provides a great introduction into WinUI 3 and walks the reader through the construction and deployment of a WinUI 3 application.The first section introduces WinUI and its place as the latest UI framework for Windows developers. From there, the reader is guided through an approach to building an app from scratch. As well as discussing Win UI 3, various architectural practices such as the use of MVVM, Dependency Injection and services are also covered. Unit Testing is briefly mentioned, but not covered in any depth. If you are new to Windows Development, this section will get you comfortable with building simple applications.The second section introduces the Fluent Design System, building WinUI 3 desktop apps (which is now available with production support due to the release of Project Reunion 0.5), introduces the Windows Community Toolkit and then demonstrates how WinUI 3 XAML Islands can be used to incorporate modern UI elements in legacy applications built with Windows Forms or WPF. In terms of Fluent Design coverage, there is enough to get the reader started, with links to Microsoft's comprehensive documentation for further learning.The final section discusses approaches for debugging WinUI 3 applications, and working around limitations in the support for WinUI 3 in Visual Studio. For me, the chapter on hosting a Blazor Application within the WinUI 3 WebView2 seemed out of place. However, the chapters discussing Visual Studio App Center, and Packaging and Deploying are great additions.Overall, if you are new to Windows Development, or looking how to shift over to using WinUI 3, this a great book to start with.
Amazon Verified review Amazon
Robert Weagle Aug 06, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Not for older computers.
Amazon Verified review Amazon
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