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Learn SwiftUI

You're reading from   Learn SwiftUI An introductory guide to creating intuitive cross-platform user interfaces using Swift 5

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781839215421
Length 316 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with SwiftUI 2. Understanding Declarative Syntax FREE CHAPTER 3. Building Layout and Structure 4. Creating Your First Application 5. Understanding Controls, Views, and Lists 6. Working with Navigation in SwiftUI 7. Creating a Form with States and Data Binding 8. Networking and Linking to Your Existing App Logic 9. Maps and Location Services 10. Updating for iPad with NavigationViewStyle 11. SwiftUI on watchOS 12. SwiftUI versus UIKit 13. Basic Animation in Views 14. Animations in Transitions 15. Testing in SwiftUI 16. Other Books You May Enjoy

Maps and Location Services

In this chapter, we'll be covering Maps and Location Services within iOS and how we can integrate this into our SwiftUI app. We'll learn how to use Apple's built-in MapKit framework to display maps directly in our app and add annotations (or pins as they are sometimes known as) to specific locations throughout.

We'll also cover Core Location and see how Xcode's cool feature of location spoofing allows us to simulate various locations from around the world and update our SwiftUI app dynamically.

Finally, we'll tie all this together and use what we've learned to display recipe locations on our map with the ability to select them and filter our recipes.

The following topics will be covered in this chapter:

  • Adding a Map with MapKit control
  • Creating our first pin
  • Identifying our location
  • Piecing it all together
...
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