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Learn HTML5 by Creating Fun Games

You're reading from   Learn HTML5 by Creating Fun Games Learning should be fun, especially when it comes to getting to grips with HTML5 Game Development. Each chapter of this book teaches a new concept for learning HTML5 by helping you develop a relevant game. It's education without the effort.

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849696029
Length 374 pages
Edition 1st Edition
Languages
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Author (1):
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Rodrigo Silveira Rodrigo Silveira
Author Profile Icon Rodrigo Silveira
Rodrigo Silveira
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Toc

Advanced HTML5 APIs


Although the following APIs and features vary greatly in complexity and learning curve steepness, our goal is to provide at least a thorough introduction to each of these topics. In order to gain a deeper understanding of, and working experience with each topic, it is recommended that you supplement the introduction provided here with other sources.

Since parts of the HTML5 specs and features have not yet reached full maturity, some APIs may not be fully supported in all browsers, even the latest modern browsers. Since this chapter will cover the absolute latest features of HTML5 (as at the time of writing), there is a chance some browsers might not be suitable for the examples covered in the chapter. For this reason, it is recommended that you work on the latest version of whatever the most advanced web browser is. Not only that, but you must also make certain that you check whatever experimental feature and/or security flags your browser has available. The following...

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