Understanding soft body settings and values
Now that you know how a soft body simulation and collision objects work in Blender, it’s time to get into the technical details and learn about all the settings and values and how this changes the simulation. While going through this chapter, I suggest you test out the settings for yourself so you can visualize how they work. You can download a basic .blend
file that I have created for that exact purpose from https://github.com/PacktPublishing/Learn-Blender-Simulations-the-Right-Way/tree/main/Chapter06. When you open this file, you will find just a basic scene with an icosphere and a collision object.
Now, let’s talk about the settings!
Object settings
When you first select Soft Body in the Physics panel, you will see a lot of settings on the right side, as we can see here:
Figure 6.10 – Object settings
Let’s start out from the top and work our way down, as follows:
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