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HTML5 Game Development with GameMaker

You're reading from   HTML5 Game Development with GameMaker Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849694100
Length 364 pages
Edition 1st Edition
Languages
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Author (1):
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Jason Lee Elliott Jason Lee Elliott
Author Profile Icon Jason Lee Elliott
Jason Lee Elliott
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Table of Contents (16) Chapters Close

HTML5 Game Development with GameMaker
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to Know the Studio with Your First Game 2. Triple 'A' Games: Art and Audio FREE CHAPTER 3. Shoot 'em Up: Creating a Side-scrolling Shooter 4. The Adventure Begins 5. Platform Fun 6. Toppling Towers 7. Dynamic Front Ends 8. Playing with Particles 9. Get Your Game Out There Index

Animating and creating sprites


Animated sprites are a sequence of static images which, when played, appear to have a movement. It lets the player know that they are running, when they are attacking with a sword, and that a button is clickable. Good games have animation on everything interactive and often on many of the background elements, so much so that you may not even notice it. It is the tiny details such as animation that really breathe life into a game.

The illusion of action

Creating animation takes time and a sharp eye, but basic animation, even of characters, can be done by everyone. There are a few important rules to follow to make animating easier. First, it is about the appearance of an action, rather than the accuracy of an action. As can be seen in the following screenshot, the first sword set swinging animation is technically accurate; the sword would be in each of these positions. However, the second set will appear more natural as it includes a blur effect that one would...

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HTML5 Game Development with GameMaker
Published in: Apr 2013
Publisher: Packt
ISBN-13: 9781849694100
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