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Hands-On Neuroevolution with Python

You're reading from   Hands-On Neuroevolution with Python Build high-performing artificial neural network architectures using neuroevolution-based algorithms

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781838824914
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Iaroslav Omelianenko Iaroslav Omelianenko
Author Profile Icon Iaroslav Omelianenko
Iaroslav Omelianenko
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Fundamentals of Evolutionary Computation Algorithms and Neuroevolution Methods FREE CHAPTER
2. Overview of Neuroevolution Methods 3. Python Libraries and Environment Setup 4. Section 2: Applying Neuroevolution Methods to Solve Classic Computer Science Problems
5. Using NEAT for XOR Solver Optimization 6. Pole-Balancing Experiments 7. Autonomous Maze Navigation 8. Novelty Search Optimization Method 9. Section 3: Advanced Neuroevolution Methods
10. Hypercube-Based NEAT for Visual Discrimination 11. ES-HyperNEAT and the Retina Problem 12. Co-Evolution and the SAFE Method 13. Deep Neuroevolution 14. Section 4: Discussion and Concluding Remarks
15. Best Practices, Tips, and Tricks 16. Concluding Remarks 17. Other Books You May Enjoy

Objective function definition using the fitness score

In this section, you will learn about the creation of successful maze-solver agents using a goal-oriented objective function to guide the evolutionary process. This objective function is based on the estimation of the fitness score of the maze solver by measuring the distance between its final position and the maze exit after executing the 400 simulation steps. Thus, the objective function is goal-oriented and solely depends on the ultimate goal of the experiment: reaching the maze exit area.

In the next chapter, we will consider a different approach for solution search optimization, which is based on the Novelty Search (NS) optimization method. The NS optimization method is built around exploring new configurations of the solver agent during evolution and doesn't include proximity to the final goal (in this case, the...

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