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Hands-On Network Programming with C# and .NET Core

You're reading from   Hands-On Network Programming with C# and .NET Core Build robust network applications with C# and .NET Core

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Product type Paperback
Published in Mar 2019
Publisher
ISBN-13 9781789340761
Length 488 pages
Edition 1st Edition
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Author (1):
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Sean Burns Sean Burns
Author Profile Icon Sean Burns
Sean Burns
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Table of Contents (26) Chapters Close

Preface 1. Section 1: Foundations of Network Architecture FREE CHAPTER
2. Networks in a Nutshell 3. DNS and Resource Location 4. Communication Protocols 5. Packets and Streams 6. Section 2: Communicating Over Networks
7. Generating Network Requests in C# 8. Streams, Threads, and Asynchronous Data 9. Error Handling over the Wire 10. Section 3: Application Protocols and Connection Handling
11. Sockets and Ports 12. HTTP in .NET 13. FTP and SMTP 14. The Transport Layer - TCP and UDP 15. Section 4: Security, Stability, and Scalability
16. The Internet Protocol 17. Transport Layer Security 18. Authentication and Authorization on Networks 19. Caching Strategies for Distributed Systems 20. Performance Analysis and Monitoring 21. Section 5: Advanced Subjects
22. Pluggable Protocols in .NET Core 23. Network Analysis and Packet Inspection 24. Remote Logins and SSH 25. Other Books You May Enjoy

TCP in C#

So, now that we've explored in-depth the objectives, functions, and limitations of various transport layer protocols, let's take a look at how we can interact with those protocols in C#. We'll start by taking a close look at the classes and features exposed by .NET Core for implementing TCP requests directly from our application code. We'll see how stepping down in the network stack gives us a degree of flexibility and control over our network operations that wasn't previously available in the application layer protocols we've explored in previous chapters. To do this, we'll be creating two applications, as we did in Chapter 9, HTTP in .NET. One of the applications will be our TCP client, and one will be the listening TCP server. We'll see the results from each request and response, confirming the expected behavior of our software...

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