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Hands-On Game Development without Coding

You're reading from   Hands-On Game Development without Coding Create 2D and 3D games with Visual Scripting in Unity

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781789538335
Length 430 pages
Edition 1st Edition
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Author (1):
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Lucas Bertolini Lucas Bertolini
Author Profile Icon Lucas Bertolini
Lucas Bertolini
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Table of Contents (16) Chapters Close

Preface 1. Game Design - Introduction FREE CHAPTER 2. User Interface - Layouts and Shortcuts 3. Basic Concepts - Variables and Components 4. Getting Started - Object Placement 5. Object Behaviors - Adding Logic to Objects 6. Player Character - Components and Behaviors 7. Interactable Objects - Enhancing Interaction 8. Playing with Visual and Sound Effects 9. Enemy Logic - Basic AI 10. Enemy Components and Behaviors 11. A Bigger Challenge - The Boss 12. UI Interaction - Menu and Button Feedback 13. Gameplay HUD - Player UI and Dialog Box 14. Project End - Platform Selection and Building 15. Other Books You May Enjoy

Technical requirements

Before starting with Unity, we have to make sure that our computer is suited to it. Please check the following requirements for developing or running a Unity game.

Don't worry, Unity runs on macOS and Windows, so we will have no trouble if you want to use your preferred operating system:

  • Unity for development:
    • Operating system:
      • Windows (64-bit versions only): 7 SP1+, 8, 10
      • macOS: 10.11+
    • GPU:
      • Graphics card with Direct X10 (shader model 4.0) capabilities
  • For running Unity games:
    • In general terms, content in Unity can be developed to run on almost any device, but don't forget that this depends on the complexity of our project.
    • As we are using the game kits, the following are needed:
      • OSes are Windows 7 SP1+, macOS 10.11+, Ubuntu 12.04+, and SteamOS+
      • Graphics card with DX10 (shader model 4.0) capabilities
      • CPU is SSE2 instruction set supported...
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