In this chapter, Creational Design Patterns, we explored the creational design pattern category and its individual design patterns: abstract factory, builder, factory method, prototype, simple factory, and singleton. We learned that creational design patterns are used to mange object instantiation. The purposes of creational design patterns are to separate object creation from the system, support reliance on object creation via inheritance, encapsulate information regarding which classes are used by a system, and to protect object creation details.
In the next chapter, Structural Design Patterns, we will explore the structural design pattern category and its individual design patterns of adapter, bridge, composite, facade, flyweight, and proxy.