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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

Introducing the Babylon.js GUI Editor

Boilerplate code is a term given to code that has the characteristics of being simple, standardized, and frequently repeated. As a software developer, it’s generally best not to write that type of code yourself for some very good reasons. First, the nature of boilerplate code is that it is repetitive, making it prone to syntax or other superficial logical defects (that is, typos, fat-fingers, and more). Second, it’s tough to maintain, since when changes need to be introduced, those changes are generally needed throughout the expanse of the boilerplate. Finally (at least for our purposes), it’s really, really, really boring to read and write code of this nature.

To solve these (and other related) problems, the Babylon.js team created the GUIE. As just one of a huge number of new tools and features introduced with v5.0 of Babylon.js the GUIE fills an important niche in the Babylon.js ecosystem. Like its brethren, the Animation...

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