Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Full-Stack React Projects

You're reading from   Full-Stack React Projects Modern web development using React 16, Node, Express, and MongoDB

Arrow left icon
Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788835534
Length 470 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Shama Hoque Shama Hoque
Author Profile Icon Shama Hoque
Shama Hoque
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Unleashing React Applications with MERN FREE CHAPTER 2. Preparing the Development Environment 3. Building a Backend with MongoDB, Express, and Node 4. Adding a React Frontend to Complete MERN 5. Starting with a Simple Social Media Application 6. Exercising New MERN Skills with an Online Marketplace 7. Extending the Marketplace for Orders and Payments 8. Building a Media Streaming Application 9. Customizing the Media Player and Improving SEO 10. Developing a Web-Based VR Game 11. Making the VR Game Dynamic Using MERN 12. Following Best Practices and Developing MERN Further 13. Other Books You May Enjoy

Building the game view in React 360


We will apply the React 360 concepts, and use the game data structure to implement the game features by updating the code in index.js and client.js. For a working version, we will start with the state initialized using the sample game data from the previous section.

 /MERNVR/index.js:

export default class MERNVR extends React.Component {

    constructor() {
        super()
        this.state = {
game: sampleGameData
                ...
            }
    }

...
}

Update client.js and mount to Location

The default code in client.js attaches the mount point declared in index.js to the Default Surface in the React 360 app, where the Surface is a cylindrical layer for placing 2D UI. In order to use the 3D meter-based coordinate system for a layout in 3D space, we need to mount to a Location instead of a Surface. So update client.js to replace the renderToSurface with a renderToLocation.

/MERNVR/client.js:

  r360.renderToLocation(
    r360.createRoot('MERNVR', {...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image