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Extending Unity with Editor Scripting

You're reading from   Extending Unity with Editor Scripting Put Unity to use for your video games by creating your own custom tools with editor scripting

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Product type Paperback
Published in Sep 2015
Publisher
ISBN-13 9781785281853
Length 268 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Angelo R Tadres Bustamante Angelo R Tadres Bustamante
Author Profile Icon Angelo R Tadres Bustamante
Angelo R Tadres Bustamante
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Toc

Table of Contents (12) Chapters Close

Preface 1. Getting Started with Editor Scripting 2. Using Gizmos in the Scene View FREE CHAPTER 3. Creating Custom Inspectors 4. Creating Editor Windows 5. Customizing the Scene View 6. Changing the Look and Feel of the Editor with GUI Styles and GUI Skins 7. Saving Data in a Persistent Way with Scriptable Objects 8. Controlling the Import Pipeline Using AssetPostprocessor Scripts 9. Improving the Build Pipeline 10. Distributing Your Tools Index

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "Create a script called LevelInspector.cs inside the folder Editor"

A block of code is set as follows:

public override void OnInspectorGUI() {
    DrawLevelDataGUI();
    DrawLevelSizeGUI();
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

public override void OnInspectorGUI() {
    DrawLevelDataGUI();
    DrawLevelSizeGUI();
}

Any command-line input or output is written as follows:

$ git submodule update

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Select the category Misc and then click on the Sign piece"

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

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