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Canvas Cookbook

You're reading from   Canvas Cookbook Over 80 simple but creative and structured recipes to explore the capabilities of HTML5 Canvas

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Product type Paperback
Published in May 2019
Publisher
ISBN-13 9781785284892
Length 254 pages
Edition 1st Edition
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Concepts
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Toc

Table of Contents (11) Chapters Close

Preface 1. Paths and Text 2. Shapes and Composites FREE CHAPTER 3. Animation 4. Images and Videos 5. Interactivity through Events 6. Creating Graphs and Charts 7. 3D Modeling 8. Game Development 9. Interoperability and Deployment Index

Drawing circles


Again, there is no direct function to draw a circle. It should be drawn using the function for drawing an arc. We saw a drawing of a circle in the previous chapter through the example of drawing arc2. The output of the circle recipe looks like this:

How to do it…

The recipe is very simple. It calls the drawCircle() function in a loop to draw multiple circles as you see here. The recipe is as follows.

The HTML code:

<html>
<head>
<title>circles</title>
<script src="circles.js"></script>
</head>
<body onload="init()">
<canvas id="MyCanvasArea" width="300" height="300" style="border:2px solid blue;" >
   your browser does not support canvas
</canvas>
<h1>Circles</h1>
</body>
</html>

The JavaScript code:

function init(){
  var can=document.getElementById("MyCanvasArea");
  var ctx=can.getContext("2d");
  //call to the function to draw Circle
  for(i=1,x=15,y=20,r=10;i<=6;i++,x+=r*2,y+=r*2,r=r+10...
You have been reading a chapter from
Canvas Cookbook
Published in: May 2019
Publisher:
ISBN-13: 9781785284892
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