Adding artificial intelligence to a game
Adding artificial intelligence to a game may be easy or extremely difficult, based on the level of realism or complexity we are trying to achieve. In this recipe, we will start with the basics of adding artificial intelligence.
Getting ready
To work through this recipe, you will need a machine running Windows and a version of Visual Studio. No other prerequisites are required.
How to do it…
In this recipe, we will see how easy it is to add a basic artificial intelligence to the game. Add a source file called Source.cpp
. Add the following code to it:
// Basic AI : Keyword identification #include <iostream> #include <string> #include <string.h> std::string arr[] = { "Hello, what is your name ?", "My name is Siri" }; int main() { std::string UserResponse; std::cout << "Enter your question? "; std::cin >> UserResponse; if (UserResponse == "Hi") { std::cout << arr[0] << std::endl; std::cout...