Additional resources
For further reading, please check these links:
- Linux profiling: http://euccas.github.io/blog/20170827/cpu-profiling-tools-on-linux.html
- Windows profiling: https://learn.microsoft.com/en-us/visualstudio/profiling/cpu-usage?view=vs-2022
- Multithreading in C++: https://db.in.tum.de/teaching/ss21/c++praktikum/slides/lecture-10.2.pdf
- Mastering multithreading: https://www.packtpub.com/product/mastering-c-multithreading/9781787121706
- Concurrency with Modern C++: https://www.grimm-jaud.de/index.php/concurrency-with-modern-c
- OpenGL compute shaders: https://antongerdelan.net/opengl/compute.html
- Vulkan compute shaders: https://saschawillems.de/vulkantutorial/en/Compute_Shader.html
- RenderDoc documentation: https://renderdoc.org/docs/index.html
- C++ constexpr and consteval: https://lemire.me/blog/2023/03/27/c20-consteval-and-constexpr-functions/
- glTF Sample Models: https://github.com/KhronosGroup/glTF-Sample-Models
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