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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Exploring the Bukkit API

Now that you are familiar with the Bukkit API documentation, I advise you to look through it on your own. You will find interesting methods; many of these methods will spark ideas for cool plugins that you may want to make. Note that there may be additional links to view more methods for an object. For example, a Player is a type of LivingEntity. Therefore, you can call a LivingEntity method on a Player object. This inheritance is shown after the method summary, as shown in the following screenshot:

Exploring the Bukkit API

If you are ever going to try and think up an idea for a plugin, browsing through the API documentation will surely give you some ideas. I suggest reading the class pages, listed as follows, as they will be the classes that you will frequently use in your future plugins:

Class

Package

Description

World

org.bukkit

A world on the server

Player

org.bukkit.entity

A person who is playing on the server

Entity

org.bukkit.entity

A player, mob, item, projectile...

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