Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Building an RPG with Unity 2018

You're reading from   Building an RPG with Unity 2018 Leverage the power of Unity 2018 to build elements of an RPG.

Arrow left icon
Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788623469
Length 366 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Vahé Karamian Vahé Karamian
Author Profile Icon Vahé Karamian
Vahé Karamian
Arrow right icon
View More author details
Toc

Enhancing the code


One last code implementation I would like to make before I close out the chapter, is to make sure that when we are in attack mode for the player character, the hit points will affect the NPC that it is intended for automatically. In other words, determine which NPC is closest to us based on our distance and view angle toward the NPC.

We have already created the logic to determine these quantities for the NPC character. We now need to implement something similar for the player character. Let's take a look at a partial listing of the code changes we need to make for the BarbarianCharacterMovement.cs script:

using UnityEngine;
namespace com.noorcon.rpg2e
{
public class BarbarianCharacterController : MonoBehaviour
{
public Animator animator;
public float directionDampTime;
public float speed = 6.0f;
public float h = 0.0f;
public float v = 0.0f;
bool attack = false;
bool punch = false;
bool run = false;
bool jump = false;
[HideInInspector]
public bool die = false;
bool dead ...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime