43.6 Triggering an Animation
Without some form of event to tell MotionLayout to start the animation, none of the settings in the MotionScene file will have any effect on the layout (with the exception that the view will be positioned based on the setting in the start ConstraintSet).
The animation can be configured to start in response to either screen tap (OnClick) or swipe motion (OnSwipe) gesture. The OnClick handler causes the animation to start and run until completion while OnSwipe will synchronize the animation to move back and forth along the timeline to match the touch motion. The OnSwipe handler will also respond to “flinging” motions on the screen. The OnSwipe handler also provides options to configure how the animation reacts to dragging in different directions and the side of the target view to which the swipe is to be anchored. This allows, for example, left-ward dragging motions to move a view in the corresponding direction while preventing an upward...