Inspecting before print
Select (right-click) the cube.
Duplicate (Shift + D) it.
Hide all but the duplicated cube (Shift + H).
Boolean Union it with the BearSkin.
Name this cube
Finalfigure
.Inspect the
FinalFigure
from all angles, particularly the side views, looking for unprintable areas that violate the 45 degree rule badly. In this case there is at least one area that stands out. The back of the head juts out like a shelf. That's going to cause problems. The tools to fix this part are already known.Before fixing this Apply the Boolean modifier.
Enter Sculpt Mode using the combo box at the bottom of the 3D View panel.
Use a wide brush (F) and a combination of the SculptDraw brush on subtract and smooth brush to reduce the back of the head until it is a better angle for printing.
Quad View (Ctrl + Alt + Q) may help here to quickly ensure the changes made here are as desired. The feet may also need to be sculpted for print.
While in sculpt mode the Smooth brush can be used to fix any other problem...