Summary
Thank you for reading this book through to the end; I hope it gave you the information you were looking for to create photorealistic 3D environments in Blender.
In this last chapter, we achieved the final goal of this book, which is to make realistic landscape renders in Blender.
We started by applying some final adjustments to the water material and to the landscape shape to make it look more pleasing to the eye when rendered.
We also learned how to add cameras to our scene and how to place them in the right place to capture a good view of the landscape scene. Then, we learned how to render our scene and save the rendered image.
Then, we applied some compositing tricks to our render, such as glare and color balance, to affect the mood of our render and make it stand out.
We did it – we started from nothing and went all the way to the end to create this nice, realistic landscape render. How amazing is that?
You might not be able to achieve good, realistic...