Summary
In this chapter, we saw the various means and resources to enable the adoption of WebRTC communication technology by the masses. This was achieved through the analysis and study of WebRTC-capable browsers such as Chrome, Mozilla, and Opera. This chapter also uncovered the technique to enable other noncompatible browsers, such as IE on Windows and Safari on Mac, to communicate with WebRTC clients using the Flash plugin till the time they do come with native support for WebRTC APIs. In addition to this, we also saw many desktop-based native SIP clients and mobile platform-based SIP applications that are able to receive and make calls to the WebRTC web client. Chapter 10, Other WebRTC Use Cases, is an interesting look at the use of the WebRTC technology in various trades such as online marketing and consultation. The chapter also shows how WebRTC can play a pivotal role in delivering communication features in gaming and educational sites.