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WebRTC Blueprints

You're reading from   WebRTC Blueprints Develop your very own media applications and services using WebRTC

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781783983100
Length 176 pages
Edition Edition
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Author (1):
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Andrii Sergiienko Andrii Sergiienko
Author Profile Icon Andrii Sergiienko
Andrii Sergiienko
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Toc

Table of Contents (13) Chapters Close

WebRTC Blueprints
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Developing a WebRTC Application FREE CHAPTER 2. Using the WebRTC Data API 3. The Media Streaming and Screen Casting Services 4. Security and Authentication 5. Mobile Platforms Index

Summary


We developed a great application that demonstrates two features of the WebRTC technology: screen casting and pre-recorded media streaming.

The media streaming feature is still under active development and is not supported by WebRTC API natively, so we used our skills and knowledge obtained in the previous chapters to implement this functionality using Data Channels.

The second feature, screen casting, is not natively supported by most web browsers. Actually, for now, it is supported only by Chrome, and it is a very raw experimental feature. Nevertheless, we implemented this functionality in our application.

Please note that both the features are under development, and there is no standard way to make it compatible with all the web browsers. Thus, you should probably improve the code after the features are standardized.

We obtained additional useful knowledge on configuring the necessary infrastructure: the WebSocket proxy and HTTPS layer on the web server.

In the next chapter, we will...

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