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Unreal Engine 4.X By Example

You're reading from   Unreal Engine 4.X By Example An example-based practical guide to get you up and running with Unreal Engine 4.X

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785885532
Length 506 pages
Edition 1st Edition
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Author (1):
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Benjamin Carnall Benjamin Carnall
Author Profile Icon Benjamin Carnall
Benjamin Carnall
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Table of Contents (12) Chapters Close

Preface 1. Introduction to Unreal Engine 4 FREE CHAPTER 2. Blueprints and Barrels – Your First Game 3. Advanced Blueprint, Animation, and Sound 4. Unreal Engine, C++, and You 5. Upgrade Activated – Making Bounty Dash with C++ 6. Power Ups for Your Character, Power Ups for the User 7. Boss Mode Activated – Unreal Robots 8. Advanced AI and Unreal Rendering 9. Creating a Networked Shooter 10. Goodbyes and Thank yous Index

Summary

Well done on taking your first steps towards becoming an Unreal Engine developer! I hope you look forward to learning from this book and continuing your game development adventures with Unreal Engine 4. In this chapter you have learned how to install the engine, navigate its unique interface, and you have made your first Unreal Actor! The next chapter Barrels and Blueprints will expand on the skills you just have learned to create your first UE4 game project! You will be recreating a version of the classic arcade game Donkey Kong©. The chapter will have you learn more about interfacing with the engine editor, how to create a workflow with Unreal Engine, and how to work with the Blueprint visual scripting system.

You have been reading a chapter from
Unreal Engine 4.X By Example
Published in: Jul 2016
Publisher: Packt
ISBN-13: 9781785885532
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