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Unity AI Programming Essentials

You're reading from   Unity AI Programming Essentials Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly

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Product type Paperback
Published in Dec 2014
Publisher
ISBN-13 9781783553556
Length 162 pages
Edition 1st Edition
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Author (1):
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Curtis Bennett Curtis Bennett
Author Profile Icon Curtis Bennett
Curtis Bennett
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Summary


In this chapter, we looked at how to integrate animation with our AI. We saw how to use RAIN's animate node to change the character animation from its behavior tree with both Unity's legacy animation system and Mecanim. In the next chapter, we will go back to discussing character movement across a scene. We will look at more advanced uses of navigation meshes and how to create them in more detail to give our characters better movement.

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