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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

9.2 Viewpoint Analysis for Deriving Requirements

9.2.1 Viewpoint Analysis and CORE

One definition of a viewpoint:

A viewpoint is a way of organizing the requirements for a software system, based on some perspective, such as an end user's perspective or a manager's perspective:

Figure 9.2: Software techniques – coverage of the development process

Put simply, viewpoints describe the nature and content of the problem as seen from particular points of view (which includes both people and things).

One very practical viewpoint-based method for analyzing system requirements is that of CORE, Controlled Requirements Expression. This is a methodology based upon the Systems Analysis and Design Technique (SADT), with a number of useful additions. The reasons for describing it are threefold:

  • It is a requirements analysis tool only (thus avoiding confusion with multi-purpose tool implementations).
  • It has been applied extensively to the...
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