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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene FREE CHAPTER 2. The Search for Dependable Software 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

6. Diagramming – an Introduction

In the early days of computers, diagramming didn't figure as an important topic in the design process. Further, the only pictorial method used was that of the flowchart. At that time, there was little distinction between programming and design (or, for that matter, between programmers and designers). The design and development process usually went as follows:

  • Programmers thought about the problem to be solved
  • They wrote lines of code to solve it
  • The code was tested and modified until it was correct (or appeared to be so)
  • The source code was released as the system documentation

Sometimes, in a token gesture to appease senior management (or the customer), a system flowchart was produced. Whether it represented what went on in the program is another matter.

In recent years, a revolution has taken place concerning the use of diagramming for software. Practically all modern software tools use diagrams as an...

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