Creating simple costume pieces using the ZModeler brush and primitive shapes
The ZModeler brush is one of Zbrush’s best tools for creating and modifying simple shapes and creating clean meshes. Here, you can see the many parts of the costume that were created with the help of ZModeler:
Figure 9.1 – Parts created with the ZModeler brush
In this section, you’ll learn about the creation process behind each of the pieces, with a focus on how the ZModeler brush is used.
Skirt and hip cloth
Clothes and fabrics are an important element in most character designs. Software such as Marvelous Designer can simulate fabric, which is great for creating realistic cloth wrinkles and folds, but ZBrush offers more control and precision, making it a useful tool for many clothing pieces.
Skirt
When you are thinking about how to make a certain object, it can help to break it down into simple shapes. In this case, the skirt is shaped roughly...