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Practical XMPP

You're reading from   Practical XMPP Unleash the power of XMPP in order to build exciting, realtime, federated applications based on open standards in a secure and highly scalable fashion

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785287985
Length 250 pages
Edition 1st Edition
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Authors (3):
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Steven Watkin Steven Watkin
Author Profile Icon Steven Watkin
Steven Watkin
David Koelle David Koelle
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David Koelle
Lloyd Watkin Lloyd Watkin
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Lloyd Watkin
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Toc

Table of Contents (11) Chapters Close

Preface 1. An Introduction to XMPP and Installing Our First Server FREE CHAPTER 2. Diving into the Core XMPP Concepts 3. Building a One-on-One Chat Bot - The "Hello World" of XMPP 4. Talking XMPP in the Browser Using XMPP-FTW 5. Building a Multi-User Chat Application 6. Make Your Static Website Real-Time 7. Creating an XMPP Component 8. Building a Basic XMPP-Based Pong Game 9. Enhancing XMPPong with a Server Component and Custom Messages 10. Real-World Deployment and XMPP Extensions

Setting up the server


To visualize the stock numbers coming from our pubsub node, we're going to use the real-time charting library Smoothie (http://smoothiecharts.org) and, once again, the XMPP-FTW skeleton project. Let's begin:

cd ~
git clone git@github.com:xmpp-ftw/skeleton-project.git pubsub-example
cd pubsub-example

Before installing all the project dependencies, we're going to change the package.json file. Open the file and remove the line under dependencies for xmpp-ftw-buddycloud (since we won't' be using that module in this project). Once saved, we can install the xmpp-ftwpubsub extension:

npm i .
npm i --save xmpp-ftw-pubsub

Next, we'll update the server so that it only responds to pubsub-related events (although in production we'd want to lock it down further to specific events only). In index.js we're going to clear the default listeners and add our pubsub extension. Open the project's index.js file and where the connection event listener is, we'll update the code to read:

primus...
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